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How the
Film Industry Learned to Stop Worrying and Love the Web
Feargal McKay investigates internet movie
marketing, from The Blair Witch Project to Snakes
on a Plane.
2006 seems unlikely to go down in the record
books as being a vintage year for cinema, with the year's
releases once again being filled with rethreads (The Omen),
franchise fillers (Superman Returns, Mission: Impossible
III) and dodgy sequels (Basic Instinct 2: Risk Addiction).
Add in the remakes of foreign films we've already seen in
another language (The Departed), and films borrowed
from the stage (The History Boys) and the printed page
(The Da Vinci Code) and you're left wondering if there
is any creativity at all left in the film industry.
Somewhat perversely, one of the year's few original
projects will be remembered less for its creative impact and
more for the manner in which it was made and marketed. Snakes
on a Plane may be an unlikely candidate for anyone's top
ten lists come the bangle and bauble season, but it did at
least achieve something a lot of other films released this
year totally failed to do: It got noticed.
Snakes on a Plane is, as we all know
only too well, the film the internet wrote. For more than
a year before its release, it was the talk of the internet.
It leapt aboard the digital convergence bandwagon, wrestled
the driver to the floor and sped off down the fast lane of
the information superhighway like it was Vin Diesel in The
Fast and the Furious. In SOAP, the futurologists
are claiming to see the future of the silver screen, an alchemical
convergence of media channels.
The full article is printed in Film Ireland
113.
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