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Fresh Experiences
The Fresh Film Festival, held in Limerick,
was in its sixth year of competitions this March. The festival
and the Irish Schools Video Competition cater solely for a youth
audience and aim to create a better awareness of film and video
culture among young people in Ireland. Three Fresh winners case
study their films and tell us about their trials and tribulations
of filmmaking.
"The Unmentionable" By Donal Foreman
When the crew assembled for our first day of
shooting, things weren't looking too good. We had exactly
2 weeks to complete our film before the deadline for the Limerick
Fresh Film Festival. The Irish Schools Video Competition had
been an outlet for our filmmaking for the previous three years.
There was no leeway regarding the deadline since we had already
been granted a week's extension.
We decided to scrap the overly ambitious and
complicated project we had been developing for the past few
weeks. We chose instead to attempt a short, snappy movie shot
entirely in my house.
With that settled, we began to discuss what
this new movie could be. A ground rule was established: we
wanted to avoid the long, rambling 20 minutes plus kind of
short film, that had become our specialty, and also our downfall
in terms of our success at the festival. Instead we wanted
to aim for something around the ten-minute mark that more
resembled the structure of a joke (namely: build-up, punch
line, the end) than the three acts of a feature film. Although,
in the end, the film ended up having quite a distinct three
act structure, this conscious attempt to avoid the excesses
of length and indulgence that had marred our previous efforts
was a significant step forward and proved fortuitous ultimately.
The "scriptwriting" process for the
film consisted of all seven us standing around in a circle
shouting out ideas, with my co-director Danny McMahon taking
notes. You could tell things were progressing well when people
were shouting over each other to try to make their idea known.
As far as I can remember, Danny had the first idea that initiated
the rest of the story - something about a group of friends
holding a surprise birthday party for their other friend,
only to find out his girlfriend has died. The basic story
from beginning to end was then worked out collaboratively,
to the extent that I honestly can't remember who came up with
what.
The tight deadline led to a level of collaboration
and participation that we hadn't experienced since the very
first films we made in our early teens, which would be shot
over one afternoon in my back garden. In these films, Danny
and I directed, I did the camerawork and editing, and everyone
was credited with writing and producing. But as the films
had become more ambitious and complex, the stories and their
realisation became increasingly the product of Danny and I.
This resulted in a diminished sense of responsibility to the
film for everyone else involved, which in turn led to greater
problems in getting the film made for me as co-director. When
we had returned to our original, more equal and complete collaboration,
almost by default, was a pleasant surprise. The benefits of
this method soon showed themselves, as everyone's involvement
and commitment to the film skyrocketed in comparison to our
previous effort.
Within an hour or two after starting from scratch,
I was setting up the first shot. Since there was only one
location, and more or less everyone was required for every
scene, we shot the whole film chronologically from beginning
to end. We decided to film until we dropped and by doing so
it was necessary to consume a copious amount of coffee (along
with the cost of the videotape and the general ravaging of
my kitchen's food supplies, these were the only costs of making
the film).
The next three nights of filming proceeded without
any great obstacles, and to our own amazement, we entirely
completed the film on the fourth night. We even had time and
energy left to stay up and play charades.
I had no such luxuries in the editing of the
film (done VCR to VCR - I can't afford computer editing),
which I began immediately after filming wrapped. I had a maximum
of two days to have the film completed, copied and sent off
to Limerick to squeeze it in just before the deadline. Given
our last production had taken a week and a half to edit and
was less than twice the length of this film, I was not feeling
optimistic. On my second day of editing, I started at 10 in
the morning and finished at 8am the following day, making
a total of 22 hours straight editing, with only food and bathroom
breaks. I must attribute the awkward-sounding title of the
film to my sleep-deprived state, as I was forced to invent
it at the last minute before packing it in the envelope.
A month later, we were given 1st prize and the
Audience Award at the Fresh, an outcome that was unimaginable
to us when we first started the project. When we were filming
we had joked to each other, "Imagine if we won with this"
- a hurried, last minute, last resort, started two weeks before
the deadline and shot in my kitchen; a 12-minute movie that
took four days to film, two days to edit and an hour and a
half to come up with. As it turned out, the simplicity, economy
and brevity of the story all worked to our advantage, and
contrary to what every teacher will tell you, sometimes the
best work is done at the last minute.
"The Anarchist" By Cian Gill
I started animating because of my interest in
movie special effects, particularly stop-motion. It's not
a process used very often in movies these days, but I was
always fascinated by it. From the 1920's on, animation was
used to create monsters for films and TV shows, reaching its
peak in the 1950's and 1960's, when these films became most
popular. I still feel that stop-motion characters can have
more character than the computer-generated creatures prevalent
in today's cinema, despite the inherent limitations of the
process.
Many years ago I borrowed a camera capable of
stop-motion. I filmed non-stop for a weekend, producing about
five minutes of usable footage, miniature clay monsters for
the most part. What I really wanted to do (and still do) was
to mix footage of my miniature creatures with live-action
shots. This I eventually achieved (to some degree) by filming
the stop-motion monsters in front of a green screen (actually
a green sheet of paper). When mixed on the editing programme
Adobe Premier, the results were encouraging. I created rampaging
dinosaurs in my back garden, miniature tanks rolling down
my street, and most complex of all, a dramatic swordfight
between one of my friends carrying a 5-foot pole, and a model
humanoid armed with a cocktail stick. This was a delicate
manoeuvre, which required careful planning, and direction
to ensure the two pieces of footage reacted correctly to each
other. I still intend to one day direct a lengthy, properly
scripted film combining the two mediums.
In the meantime, the work of Aardman and others
like them persuaded me that there was a place in the world
for all-animated productions. My most successful to date has
been The Anarchist, a typically sci-fi themed short featuring
a bleak world of factories, workers, and endless conveyor
belts (okay, one conveyor belt but I thought it was quite
an achievement at the time). In charge of this set- up is
the System, who has slogans on every wall and guards on every
corner. "The System watches you!" yells the loudspeaker,
in an inspired piece of Orwellian dialogue.
In the film, all this is represented by only a handful of
characters (and some clever editing). No more than two sets
were built, but each had removable walls, for shooting at
different angles. Furniture was re-arranged between takes
to break up the shape of the sets and to distort the viewer's
sense of the room. I was deliberately trying to break away
from a beginner's mistake (you know, those animations where
everything takes place in one box). The factory scenes particularly,
look much bigger than they really were. I cut a door in the
back wall of the set and had this one character walk in and
out carrying boxes, just to give the impression that it was
a large building, and there was more going on than you could
see. To give the factory scene more atmosphere, I lit it with
blue plastic taped to the lamp. This gave the scene a creepy
feel. Without it, the factory looked like the cut-up architects
board stuck together with pins that it was.
I did make a little use of the green-screen
technique in this film. When the (un-named) dictator character
is in his office, both the window he looks out and the screen
he uses to spy on the workers are (you guessed it) green sheets
of paper. I had a hard time keeping those on the walls! You
can see the un-processed green screen in one of the shots.
And by the way, the view out his office window is oddly similar
to the view out of my bedroom window!
The Anarchist is full of gimmicks, most of which weren't actually
intended to be funny. The laughter this film sometimes gets
at screenings has always mystified me. In the scene where
the dictator is revealed to be a robot, he is decapitated
whereupon his head proceeds to walk around on the floor on
little robot legs. Other gimmicks are the boxes that fall
from an unseen source onto the conveyor belt, the carnivorous
plant that lives on the desk and eats rats, and the elevator
arrow that seems to move around of its own accord. This is
one of those unforeseen hazards of animation that make it
so unpredictable. Aside from the two main sets, the elevator
had to be built separately. The two doors were placed behind
the front of the elevator and fastened by a strand of board
at the top. The board kept the doors in place, but they could
still be moved in out. I think the little 'control panel'
on the elevator was something found on a street. It looks
like a zipper, anyway.
Lastly, the figures used in the film were K'nex
(it's a building material, similar to Lego Technic) as it
was the closest thing to a proper armature I could get. An
armature is a metal skeleton with ball-and-socket joints,
and it's what the pro's use to make characters. They're also
very expensive and only available on import from America.
The K'nex figures I used were plastic, light, and had joints
in all the right places. In all my years of animating I've
never found a better alternative. The figures had tiny clothes
sewn for them by my mother (slowly and painfully) and their
heads and hands were clay. The clay hands as well as facial
features often wore out and had to be replaced during filming.
However, the faces were quite detailed and I didn't have to
build bigger heads for close-ups as I have done in the past.
There was about 6 figures made, and I made economical use
of only 2 guards throughout the entire film!
Animation is an extremely slow and time-consuming
process, and it's sometimes difficult to keep yourself motivated.
Working spasmodically, I completed this film in about 6 months.
Had I worked full-tilt, that time might have been halved.
Unfortunately, there doesn't seem to be many young people
taking animation too seriously in this country. I had to do
most of it myself, with some help from my family making the
sets, and composing the musical score. The Anarchist is a
film where the charm and gimmicks of animation combine with
a simple but effective script (much reduced from a bloated
original draft) and old-fashioned story about being an individual.
"Time and Time Again" By Christian
Craughwell
The original idea actually came from my brother,
who is also in the film. I said to him "my next movie
is gonna be a mocumentary, but I don't know what about"
I had several different ideas spinning through my head at
the time. Then he blurted out, Time Travel! - without giving
it any thought really. I said yeah maybe, but the more I thought
about it, more and more ideas were developing in my head and
started to think it could really work.
I then set about writing a script. The basic
script was written in about an hour, which is quite fast really.
I knew from the offset I wanted to create a mocumentary film
about something completely madcap. The film is presented in
a very serious documentary
format which placed against the subject matter creates a lot
of subtle humour - this is exactly what I was trying to achieve.
The film is about a young man who believes he
has accidentally travelled back through time via the closet
in his house. His family think he's gone completely mad and
send him to a psychiatrist. Even when he produces physical
evidence of his journey through time he is still dismissed.
The film kind of teases the audience "is this for real
or what?"
In retrospect the film actually resembles K-Pax,
one of my favourite movies, although Kevin Spacey actually
is an alien a lot of people were like "well is he or
isn't he?" This similarity was accidental, not a rip
off, probably a subconscious decision.
I play the lead in the film; I'm also playing
myself. I didn't bother making up a silly fake name for myself.
In fact everyone in the film more or less plays themselves,
were not actors, but were not camera shy either. The film
includes all you'd expect from a documentary: interviews,
reconstruction's etc.
Another passion of mine is photography and in
this film I really indulged. I took great care with each shot
and if you look at the film I think you'll agree there is
some very pretty visuals - particularly in the final montage
sequence and time travel reconstructions. The film is full
of idiosyncratic picture work, this was partly intentional
and partly something that just came together in the editing
process. Some people find it hard to believe when I tell them
that the whole thing was put together with iMovie, the film
has a very linear path, and so it worked fine. Special FX
and filters that were used, again was a decision made in the
edit, probably one of the most creative processing in filmmaking.
The bulk of the film was shot within a one-week
period; a second week was needed for pick-ups and things like
that. The speed and ease at which the film was shoot was due
to the fact that I was shooting, for the most part, in and
around my own home with people I
know well. A third week was needed for editing. All in all,
three weeks for a 16-minute film is fairly fast. The last
film I made was 10 mins and took nearly four months due to
a whole variety of different problems and the one before that,
The Mummy which received
third prize at the Fresh Film Festival in 2001 took three
months and was half an hour.
Technologically the film was great for me because
it was the first time I had shot using DV and digital editing,
which is absolutely brilliant when your used to analogue.
The movie was a solo project and bit of a blast really, I
had a lot of fun. I'm currently shooting a new movie which
is gonna be really big.
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